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const vga_buffer:*mut u8 = 0xb8000 as *mut u8;
#[allow(dead_code)]
pub struct CGAScreen{
pub max_cows:u32,
pub max_rows:u32,
}
#[allow(dead_code)]
impl CGAScreen{
pub fn new(cows:u32, rows:u32) -> Self {
Self {max_cows: cows, max_rows:rows,}
}
// this function should be the only one that "directly touches"
// the memory by address.
// and since it's unsafe, it shouldn't be public
//
// fn show(&self, x:u32, y:u32, c:char, attr:u8){
//
// }
pub fn test(&self){
let mut r = 0;
let mut c = 0;
while r<self.max_rows {
while c<self.max_cows {
let index:u32 = r*self.max_cows + c;
unsafe {
*vga_buffer.offset(index as isize * 2) = index as u8;
*vga_buffer.offset(index as isize * 2 + 1) = index as u8;
}
c+=1;
}
r+=1;
c=0;
}
}
}
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