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* rename wraper -> vectorTianhao Wang2024-06-11
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* choreTianhao Wang2024-06-11
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* linker: "optimize" section arrangementsTianhao Wang2024-06-11
| | | | | | | 1. throw vectors in a custom ".reserved" section 2. throw idt in a NOLOAD ".reserved_0" section: save some binary size (like .bss) since we don't care for its initial value. 3. squash all ".data.*" sections from rust into ".data"
* interrupt: add rust binding for idtTianhao Wang2024-06-11
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* formatting codeTianhao Wang2024-06-11
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* split idt and vectors from startup codeTianhao Wang2024-06-11
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* interrupt: rename `guardian` to `interrupt_gate`Tianhao Wang2024-06-11
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* mask interrupt during handler routineTianhao Wang2024-06-11
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* pic: initialize with rust codeTianhao Wang2024-06-11
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* re-organize codeTianhao Wang2024-06-11
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* thredding 1/?Tianhao Wang2024-06-11
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* chore: make clippy happyTianhao Wang2024-06-11
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* define memory layout (if there was a layout)Tianhao Wang2024-06-11
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* MM: add modules for memory managementTianhao Wang2024-06-11
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* add IOPort structTianhao Wang2024-06-11
| | | | So that device IO can be be synchronized.
* basic interrupt/PIC supportTianhao Wang2024-06-11
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* use inline asm for x86 IO instrTianhao Wang2024-02-01
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* formatting code, use tab identation -- before it's too lateTianhao Wang2024-01-30
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* add delay between IOsTianhao Wang2023-03-14
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* CGA cursor locationTianhao Wang2023-03-14
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* rework makefile, include other asm sourcesTianhao Wang2023-03-14
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* adding io portTianhao Wang2023-03-11
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* a minimal working demo on bare metalTianhao Wang2023-03-10
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* basic project structureTianhao Wang2023-03-10