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-rw-r--r--src/services/theme_data/css_utils.js12
-rw-r--r--src/services/theme_data/iss_utils.js39
-rw-r--r--src/services/theme_data/theme_data_3.service.js70
3 files changed, 101 insertions, 20 deletions
diff --git a/src/services/theme_data/css_utils.js b/src/services/theme_data/css_utils.js
index 8423e8ac..9bce4834 100644
--- a/src/services/theme_data/css_utils.js
+++ b/src/services/theme_data/css_utils.js
@@ -159,3 +159,15 @@ export const getCssRules = (rules, debug) => rules.map(rule => {
footer
].join('\n')
}).filter(x => x)
+
+export const getScopedVersion = (rules, newScope) => {
+ return rules.map(x => {
+ if (x.startsWith('html')) {
+ return x.replace('html', newScope)
+ } else if (x.startsWith('#content')) {
+ return x.replace('#content', newScope)
+ } else {
+ return newScope + ' > ' + x
+ }
+ })
+}
diff --git a/src/services/theme_data/iss_utils.js b/src/services/theme_data/iss_utils.js
index 83ca8242..75f8dd93 100644
--- a/src/services/theme_data/iss_utils.js
+++ b/src/services/theme_data/iss_utils.js
@@ -39,7 +39,23 @@ export const getAllPossibleCombinations = (array) => {
return combos.reduce((acc, x) => [...acc, ...x], [])
}
-// Converts rule, parents and their criteria into a CSS (or path if ignoreOutOfTreeSelector == true) selector
+/**
+ * Converts rule, parents and their criteria into a CSS (or path if ignoreOutOfTreeSelector == true)
+ * selector.
+ *
+ * "path" here refers to "fake" selector that cannot be actually used in UI but is used for internal
+ * purposes
+ *
+ * @param {Object} components - object containing all components definitions
+ *
+ * @returns {Function}
+ * @param {Object} rule - rule in question to convert to CSS selector
+ * @param {boolean} ignoreOutOfTreeSelector - wthether to ignore aformentioned field in
+ * component definition and use selector
+ * @param {boolean} isParent - (mostly) internal argument used when recursing
+ *
+ * @returns {String} CSS selector (or path)
+ */
export const genericRuleToSelector = components => (rule, ignoreOutOfTreeSelector, isParent) => {
if (!rule && !isParent) return null
const component = components[rule.component]
@@ -79,6 +95,17 @@ export const genericRuleToSelector = components => (rule, ignoreOutOfTreeSelecto
return selectors.trim()
}
+/**
+ * Check if combination matches
+ *
+ * @param {Object} criteria - criteria to match against
+ * @param {Object} subject - rule/combination to check match
+ * @param {boolean} strict - strict checking:
+ * By default every variant and state inherits from "normal" state/variant
+ * so when checking if combination matches, it WILL match against "normal"
+ * state/variant. In strict mode inheritance is ignored an "normal" does
+ * not match
+ */
export const combinationsMatch = (criteria, subject, strict) => {
if (criteria.component !== subject.component) return false
@@ -101,6 +128,15 @@ export const combinationsMatch = (criteria, subject, strict) => {
return true
}
+/**
+ * Search for rule that matches `criteria` in set of rules
+ * meant to be used in a ruleset.filter() function
+ *
+ * @param {Object} criteria - criteria to search for
+ * @param {boolean} strict - whether search strictly or not (see combinationsMatch)
+ *
+ * @return function that returns true/false if subject matches
+ */
export const findRules = (criteria, strict) => subject => {
// If we searching for "general" rules - ignore "specific" ones
if (criteria.parent === null && !!subject.parent) return false
@@ -125,6 +161,7 @@ export const findRules = (criteria, strict) => subject => {
return true
}
+// Pre-fills 'normal' state/variant if missing
export const normalizeCombination = rule => {
rule.variant = rule.variant ?? 'normal'
rule.state = [...new Set(['normal', ...(rule.state || [])])]
diff --git a/src/services/theme_data/theme_data_3.service.js b/src/services/theme_data/theme_data_3.service.js
index e802a893..cf58da11 100644
--- a/src/services/theme_data/theme_data_3.service.js
+++ b/src/services/theme_data/theme_data_3.service.js
@@ -149,11 +149,30 @@ const ruleToSelector = genericRuleToSelector(components)
export const getEngineChecksum = () => engineChecksum
+/**
+ * Initializes and compiles the theme according to the ruleset
+ *
+ * @param {Object[]} inputRuleset - set of rules to compile theme against. Acts as an override to
+ * component default rulesets
+ * @param {string} ultimateBackgroundColor - Color that will be the "final" background for
+ * calculating contrast ratios and making text automatically accessible. Really used for cases when
+ * stuff is transparent.
+ * @param {boolean} debug - print out debug information in console, mostly just performance stuff
+ * @param {boolean} liteMode - use validInnerComponentsLite instead of validInnerComponents, meant to
+ * generatate theme previews and such that need to be compiled faster and don't require a lot of other
+ * components present in "normal" mode
+ * @param {boolean} onlyNormalState - only use components 'normal' states, meant for generating theme
+ * previews since states are the biggest factor for compilation time and are completely unnecessary
+ * when previewing multiple themes at same time
+ * @param {string} rootComponentName - [UNTESTED] which component to start from, meant for previewing a
+ * part of the theme (i.e. just the button) for themes 3 editor.
+ */
export const init = ({
inputRuleset,
ultimateBackgroundColor,
debug = false,
liteMode = false,
+ onlyNormalState = false,
rootComponentName = 'Root'
}) => {
if (!inputRuleset) throw new Error('Ruleset is null or undefined!')
@@ -402,11 +421,16 @@ export const init = ({
const processInnerComponent = (component, parent) => {
const combinations = []
const {
- validInnerComponents = [],
states: originalStates = {},
variants: originalVariants = {}
} = component
+ const validInnerComponents = (
+ liteMode
+ ? (component.validInnerComponentsLite || component.validInnerComponents)
+ : component.validInnerComponents
+ ) || []
+
// Normalizing states and variants to always include "normal"
const states = { normal: '', ...originalStates }
const variants = { normal: '', ...originalVariants }
@@ -418,22 +442,26 @@ export const init = ({
// Optimization: we only really need combinations without "normal" because all states implicitly have it
const permutationStateKeys = Object.keys(states).filter(s => s !== 'normal')
- const stateCombinations = [
- ['normal'],
- ...getAllPossibleCombinations(permutationStateKeys)
- .map(combination => ['normal', ...combination])
- .filter(combo => {
- // Optimization: filter out some hard-coded combinations that don't make sense
- if (combo.indexOf('disabled') >= 0) {
- return !(
- combo.indexOf('hover') >= 0 ||
- combo.indexOf('focused') >= 0 ||
- combo.indexOf('pressed') >= 0
- )
- }
- return true
- })
- ]
+ const stateCombinations = onlyNormalState
+ ? [
+ ['normal']
+ ]
+ : [
+ ['normal'],
+ ...getAllPossibleCombinations(permutationStateKeys)
+ .map(combination => ['normal', ...combination])
+ .filter(combo => {
+ // Optimization: filter out some hard-coded combinations that don't make sense
+ if (combo.indexOf('disabled') >= 0) {
+ return !(
+ combo.indexOf('hover') >= 0 ||
+ combo.indexOf('focused') >= 0 ||
+ combo.indexOf('pressed') >= 0
+ )
+ }
+ return true
+ })
+ ]
const stateVariantCombination = Object.keys(variants).map(variant => {
return stateCombinations.map(state => ({ variant, state }))
@@ -460,7 +488,9 @@ export const init = ({
const t0 = performance.now()
const combinations = processInnerComponent(components[rootComponentName] ?? components.Root)
const t1 = performance.now()
- console.debug('Tree traveral took ' + (t1 - t0) + ' ms')
+ if (debug) {
+ console.debug('Tree traveral took ' + (t1 - t0) + ' ms')
+ }
const result = combinations.map((combination) => {
if (combination.lazy) {
@@ -470,7 +500,9 @@ export const init = ({
}
}).filter(x => x)
const t2 = performance.now()
- console.debug('Eager processing took ' + (t2 - t1) + ' ms')
+ if (debug) {
+ console.debug('Eager processing took ' + (t2 - t1) + ' ms')
+ }
return {
lazy: result.filter(x => typeof x === 'function'),