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-rw-r--r--src/services/theme_data/iss_utils.js129
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diff --git a/src/services/theme_data/iss_utils.js b/src/services/theme_data/iss_utils.js
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+// "Unrolls" a tree structure of item: { parent: { ...item2, parent: { ...item3, parent: {...} } }}
+// into an array [item2, item3] for iterating
+export const unroll = (item) => {
+ const out = []
+ let currentParent = item
+ while (currentParent) {
+ out.push(currentParent)
+ currentParent = currentParent.parent
+ }
+ return out
+}
+
+// This gives you an array of arrays of all possible unique (i.e. order-insensitive) combinations
+// Can only accept primitives. Duplicates are not supported and can cause unexpected behavior
+export const getAllPossibleCombinations = (array) => {
+ const combos = [array.map(x => [x])]
+ for (let comboSize = 2; comboSize <= array.length; comboSize++) {
+ const previous = combos[combos.length - 1]
+ const newCombos = previous.map(self => {
+ const selfSet = new Set()
+ self.forEach(x => selfSet.add(x))
+ const nonSelf = array.filter(x => !selfSet.has(x))
+ return nonSelf.map(x => [...self, x])
+ })
+ const flatCombos = newCombos.reduce((acc, x) => [...acc, ...x], [])
+ const uniqueComboStrings = new Set()
+ const uniqueCombos = flatCombos.map(x => x.toSorted()).filter(x => {
+ if (uniqueComboStrings.has(x.join())) {
+ return false
+ } else {
+ uniqueComboStrings.add(x.join())
+ return true
+ }
+ })
+ combos.push(uniqueCombos)
+ }
+ return combos.reduce((acc, x) => [...acc, ...x], [])
+}
+
+// Converts rule, parents and their criteria into a CSS (or path if ignoreOutOfTreeSelector == true) selector
+export const genericRuleToSelector = components => (rule, ignoreOutOfTreeSelector, isParent) => {
+ if (!rule && !isParent) return null
+ const component = components[rule.component]
+ const { states = {}, variants = {}, selector, outOfTreeSelector } = component
+
+ const applicableStates = ((rule.state || []).filter(x => x !== 'normal')).map(state => states[state])
+
+ const applicableVariantName = (rule.variant || 'normal')
+ let applicableVariant = ''
+ if (applicableVariantName !== 'normal') {
+ applicableVariant = variants[applicableVariantName]
+ } else {
+ applicableVariant = variants?.normal ?? ''
+ }
+
+ let realSelector
+ if (selector === ':root') {
+ realSelector = ''
+ } else if (isParent) {
+ realSelector = selector
+ } else {
+ if (outOfTreeSelector && !ignoreOutOfTreeSelector) realSelector = outOfTreeSelector
+ else realSelector = selector
+ }
+
+ const selectors = [realSelector, applicableVariant, ...applicableStates]
+ .toSorted((a, b) => {
+ if (a.startsWith(':')) return 1
+ if (/^[a-z]/.exec(a)) return -1
+ else return 0
+ })
+ .join('')
+
+ if (rule.parent) {
+ return (genericRuleToSelector(components)(rule.parent, ignoreOutOfTreeSelector, true) + ' ' + selectors).trim()
+ }
+ return selectors.trim()
+}
+
+export const combinationsMatch = (criteria, subject, strict) => {
+ if (criteria.component !== subject.component) return false
+
+ // All variants inherit from normal
+ if (subject.variant !== 'normal' || strict) {
+ if (criteria.variant !== subject.variant) return false
+ }
+
+ // Subject states > 1 essentially means state is "normal" and therefore matches
+ if (subject.state.length > 1 || strict) {
+ const subjectStatesSet = new Set(subject.state)
+ const criteriaStatesSet = new Set(criteria.state)
+
+ const setsAreEqual =
+ [...criteriaStatesSet].every(state => subjectStatesSet.has(state)) &&
+ [...subjectStatesSet].every(state => criteriaStatesSet.has(state))
+
+ if (!setsAreEqual) return false
+ }
+ return true
+}
+
+export const findRules = (criteria, strict) => subject => {
+ // If we searching for "general" rules - ignore "specific" ones
+ if (criteria.parent === null && !!subject.parent) return false
+ if (!combinationsMatch(criteria, subject, strict)) return false
+
+ if (criteria.parent !== undefined && criteria.parent !== null) {
+ if (!subject.parent && !strict) return true
+ const pathCriteria = unroll(criteria)
+ const pathSubject = unroll(subject)
+ if (pathCriteria.length < pathSubject.length) return false
+
+ // Search: .a .b .c
+ // Matches: .a .b .c; .b .c; .c; .z .a .b .c
+ // Does not match .a .b .c .d, .a .b .e
+ for (let i = 0; i < pathCriteria.length; i++) {
+ const criteriaParent = pathCriteria[i]
+ const subjectParent = pathSubject[i]
+ if (!subjectParent) return true
+ if (!combinationsMatch(criteriaParent, subjectParent, strict)) return false
+ }
+ }
+ return true
+}
+
+export const normalizeCombination = rule => {
+ rule.variant = rule.variant ?? 'normal'
+ rule.state = [...new Set(['normal', ...(rule.state || [])])]
+}